I wanted to take some time to pass on a link that might be helpful for those concept and environment artists out there. This week the website for our game (www.swtor.com) is featuring a Studio Insider article all about starship creation. It details the general process Ryan Denning and Chris Reeves used to go from starship concept to final built model. Too often concept artists and environment artists neglect to cultivate a symbiotic relationship, and this is a great example of how it's supposed to work.
Overall it's some great insight into what skills might help you edge out the competition as an environment or concept artist. Hit the link below to check it out.
Ryan Denning was also a guest on the most recent episode of Games Industry Mentor. Give it a listen to hear his advice on concept art.